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PauseInstance

Package | mx.effects.effectClasses
Class | public class PauseInstance
Inheritance | PauseInstance TweenEffectInstance EffectInstance flash.events.EventDispatcher

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

The PauseInstance class implements the instance class for the Pause effect. Flex creates an instance of this class when it plays a Pause effect; you do not create one yourself.

See also

mx.effects.Pause

Public Properties
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| Property | Defined By
--- | --- | ---
|  | className : String [read-only] The name of the effect class, such as "FadeInstance". | EffectInstance
|  | duration : Number The duration of the effect, in milliseconds. | EffectInstance
|  | easingFunction : Function The easing function for the animation. | TweenEffectInstance
|  | effect : IEffect The IEffect object that created this IEffectInstance object. | EffectInstance
|  | effectTargetHost : IEffectTargetHost A property that lets you access the target list-based control of a data effect. | EffectInstance
|  | eventName : String Name of event that Pause is waiting on before ending. | PauseInstance
|  | hideFocusRing : Boolean Determines whether the effect should hide the focus ring when starting the effect. | EffectInstance
|  | playheadTime : Number [override] Current time position of the effect. | TweenEffectInstance
|  | propertyChanges : PropertyChanges Specifies the PropertyChanges object containing the start and end values for the set of properties relevant to the effect's targets. | EffectInstance
|  | repeatCount : int Number of times to repeat the effect. | EffectInstance
|  | repeatDelay : int Amount of time, in milliseconds, to wait before repeating the effect. | EffectInstance
|  | startDelay : int Amount of time, in milliseconds, to wait before starting the effect. | EffectInstance
|  | suspendBackgroundProcessing : Boolean If true, blocks all background processing while the effect is playing. | EffectInstance
|  | target : Object The UIComponent object to which this effect is applied. | EffectInstance
|  | triggerEvent : Event The event, if any, which triggered the playing of the effect. | EffectInstance
|  | tween : Tween The Tween object, which determines the animation. | TweenEffectInstance

Protected Properties
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| Property | Defined By
--- | --- | ---
|  | playCount : int = 0 Number of times that the instance has been played. | EffectInstance

Public Methods
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| Method | Defined By
--- | --- | ---
|  | PauseInstance(target:Object) Constructor. | PauseInstance
|  | end():void [override] Interrupts an effect that is currently playing, and immediately jumps to the end of the effect. | TweenEffectInstance
|  | finishEffect():void Called by the end() method when the effect finishes playing. | EffectInstance
|  | finishRepeat():void Called after each iteration of a repeated effect finishes playing. | EffectInstance
|  | initEffect(event:Event):void This method is called if the effect was triggered by the EffectManager. | EffectInstance
|  | onTweenEnd(value:Object):void Callback method that is called when the target should be updated by the effect for the last time. | TweenEffectInstance
|  | onTweenUpdate(value:Object):void Callback method that is called when the target should be updated by the effect. | TweenEffectInstance
|  | pause():void Pauses the effect until you call the resume() method. | EffectInstance
|  | play():void Plays the effect instance on the target. | EffectInstance
|  | resume():void Resumes the effect after it has been paused by a call to the pause() method. | EffectInstance
|  | reverse():void Plays the effect in reverse, starting from the current position of the effect. | EffectInstance
|  | startEffect():void Plays the effect instance on the target after the startDelay period has elapsed. | EffectInstance
|  | stop():void Stops the effect, leaving the target in its current state. | EffectInstance

Protected Methods
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| Method | Defined By
--- | --- | ---
|  | createTween(listener:Object, startValue:Object, endValue:Object, duration:Number = -1, minFps:Number = -1):Tween Creates a Tween instance, assigns it the start, end, and duration values. | TweenEffectInstance

Property Detail

eventName | property

`public var eventName:String`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

Name of event that Pause is waiting on before ending. This parameter must be used in conjunction with the `target` property, which must be of type IEventDispatcher; all events must originate from some dispatcher.

Listening for `eventName` is also related to the `duration` property, which acts as a timeout for the event. If the event is not received in the time period specified by `duration`, the effect will end, regardless.

This property is optional; the default action is to play without waiting for any event.

Constructor Detail

PauseInstance | () | Constructor

`public function PauseInstance(target:Object)`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

Constructor.

Parameters

| `target:Object` — This argument is ignored by the Pause effect. It is included for consistency with other effects.

Wed Nov 15 2017, 09:50 AM +01:00