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Elastic

Package | mx.effects.easing
Class | public class Elastic
Inheritance | Elastic Object

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

The Elastc class defines three easing functions to implement motion with Flex effect classes, where the motion is defined by an exponentially decaying sine wave. For more information, see http://www.robertpenner.com/profmx.

Public Methods

| Method | Defined By
--- | --- | ---
|  | easeIn(t:Number, b:Number, c:Number, d:Number, a:Number = 0, p:Number = 0):Number [static] The easeIn() method starts motion slowly, and then accelerates motion as it executes. | Elastic
|  | easeInOut(t:Number, b:Number, c:Number, d:Number, a:Number = 0, p:Number = 0):Number [static] The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the motion slowly, accelerate motion, then decelerate. | Elastic
|  | easeOut(t:Number, b:Number, c:Number, d:Number, a:Number = 0, p:Number = 0):Number [static] The easeOut() method starts motion fast, and then decelerates motion as it executes. | Elastic

Method Detail

easeIn | () | method

`public static function easeIn(t:Number, b:Number, c:Number, d:Number, a:Number = 0, p:Number = 0):Number`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

The `easeIn()` method starts motion slowly, and then accelerates motion as it executes.

Parameters

| `t:Number` — Specifies time.
| `b:Number` — Specifies the initial position of a component.
| `c:Number` — Specifies the total change in position of the component.
| `d:Number` — Specifies the duration of the effect, in milliseconds.
| `a:Number` (default = `0`)`` — Specifies the amplitude of the sine wave.
| `p:Number` (default = `0`)`` — Specifies the period of the sine wave.

Returns

| `Number` — Number corresponding to the position of the component.

easeInOut | () | method |

`public static function easeInOut(t:Number, b:Number, c:Number, d:Number, a:Number = 0, p:Number = 0):Number`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

The `easeInOut()` method combines the motion of the `easeIn()` and `easeOut()` methods to start the motion slowly, accelerate motion, then decelerate.

Parameters

| `t:Number` — Specifies time.
| `b:Number` — Specifies the initial position of a component.
| `c:Number` — Specifies the total change in position of the component.
| `d:Number` — Specifies the duration of the effect, in milliseconds.
| `a:Number` (default = `0`)`` — Specifies the amplitude of the sine wave.
| `p:Number` (default = `0`)`` — Specifies the period of the sine wave.

Returns

| `Number` — Number corresponding to the position of the component.

easeOut | () | method |

`public static function easeOut(t:Number, b:Number, c:Number, d:Number, a:Number = 0, p:Number = 0):Number`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

The `easeOut()` method starts motion fast, and then decelerates motion as it executes.

Parameters

| `t:Number` — Specifies time.
| `b:Number` — Specifies the initial position of a component.
| `c:Number` — Specifies the total change in position of the component.
| `d:Number` — Specifies the duration of the effect, in milliseconds.
| `a:Number` (default = `0`)`` — Specifies the amplitude of the sine wave.
| `p:Number` (default = `0`)`` — Specifies the period of the sine wave.

Returns

| `Number` — Number corresponding to the position of the component.

Wed Nov 15 2017, 09:50 AM +01:00