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RGBInterpolator

Package | spark.effects.interpolation
Class | public class RGBInterpolator
Inheritance | RGBInterpolator Object
Implements | IInterpolator

Language Version : | ActionScript 3.0

Product Version : | Flex 4

Runtime Versions : | Flash Player 10, AIR 1.5

The RGBInterpolator class provides interpolation between `uint` start and end values that represent RGB colors. Interpolation is done by treating the start and end values as integers with color channel information in the least-significant 3 bytes, and then interpolating each of the channels separately.

Public Methods

| Method | Defined By
--- | --- | ---
|  | RGBInterpolator() Constructor. | RGBInterpolator
|  | decrement(baseValue:Object, decrementValue:Object):Object Returns the result of the two values subtracted on a per-channel basis. | RGBInterpolator
|  | getInstance():RGBInterpolator [static] Returns the singleton of this class. | RGBInterpolator
|  | increment(baseValue:Object, incrementValue:Object):Object Returns the result of the two values added together on a per-channel basis. | RGBInterpolator
|  | interpolate(fraction:Number, startValue:Object, endValue:Object):Object Interpolation for the RGBInterpolator class takes the form of parametric calculations on each of the bottom three bytes of startValue and endValue. | RGBInterpolator

Constructor Detail

RGBInterpolator | () | Constructor

`public function RGBInterpolator()`

Language Version : | ActionScript 3.0

Product Version : | Flex 4

Runtime Versions : | Flash Player 10, AIR 1.5

Constructor.

Method Detail

decrement | () | method

`public function decrement(baseValue:Object, decrementValue:Object):Object`

Language Version : | ActionScript 3.0

Product Version : | Flex 4

Runtime Versions : | Flash Player 10, AIR 1.5

Returns the result of the two values subtracted on a per-channel basis. Each channel has a minimum value of 0 to avoid underflow problems.

Parameters

| `baseValue:Object` — The start value of the interpolation.
| `decrementValue:Object` — The change to apply to the `baseValue`.

Returns

| `Object` — The interpolated value.

getInstance | () | method |

`public static function getInstance():RGBInterpolator`

Language Version : | ActionScript 3.0

Product Version : | Flex 4

Runtime Versions : | Flash Player 10, AIR 1.5

Returns the singleton of this class. Since all RGBInterpolators have the same behavior, there is no need for more than one instance.

Returns

| `RGBInterpolator` — The singleton of this class.

increment | () | method |

`public function increment(baseValue:Object, incrementValue:Object):Object`

Language Version : | ActionScript 3.0

Product Version : | Flex 4

Runtime Versions : | Flash Player 10, AIR 1.5

Returns the result of the two values added together on a per-channel basis. Each channel has a maximum value of 255 to avoid overflow problems.

Parameters

| `baseValue:Object` — The start value of the interpolation.
| `incrementValue:Object` — The change to apply to the `baseValue`.

Returns

| `Object` — The interpolated value.

interpolate | () | method |

`public function interpolate(fraction:Number, startValue:Object, endValue:Object):Object`

Language Version : | ActionScript 3.0

Product Version : | Flex 4

Runtime Versions : | Flash Player 10, AIR 1.5

Interpolation for the RGBInterpolator class takes the form of parametric calculations on each of the bottom three bytes of `startValue` and `endValue`.

Parameters

| `fraction:Number` — The fraction elapsed of the animation, between 0.0 and 1.0.
| `startValue:Object` — The start value of the interpolation.
| `endValue:Object` — The end value of the interpolation.

Returns

| `Object` — The interpolated value.

Wed Nov 15 2017, 09:50 AM +01:00