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AddItemActionInstance

Package | mx.effects.effectClasses
Class | public class AddItemActionInstance
Inheritance | AddItemActionInstance ActionEffectInstance EffectInstance flash.events.EventDispatcher

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

The AddItemActionInstance class implements the instance class for the AddItemAction effect. Flex creates an instance of this class when it plays a AddItemAction effect; you do not create one yourself.

See also

mx.effects.AddItemAction

Public Properties
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| Property | Defined By
--- | --- | ---
|  | className : String [read-only] The name of the effect class, such as "FadeInstance". | EffectInstance
|  | duration : Number The duration of the effect, in milliseconds. | EffectInstance
|  | effect : IEffect The IEffect object that created this IEffectInstance object. | EffectInstance
|  | effectTargetHost : IEffectTargetHost A property that lets you access the target list-based control of a data effect. | EffectInstance
|  | hideFocusRing : Boolean Determines whether the effect should hide the focus ring when starting the effect. | EffectInstance
|  | playheadTime : Number Current time position of the effect. | EffectInstance
|  | propertyChanges : PropertyChanges Specifies the PropertyChanges object containing the start and end values for the set of properties relevant to the effect's targets. | EffectInstance
|  | repeatCount : int Number of times to repeat the effect. | EffectInstance
|  | repeatDelay : int Amount of time, in milliseconds, to wait before repeating the effect. | EffectInstance
|  | startDelay : int Amount of time, in milliseconds, to wait before starting the effect. | EffectInstance
|  | suspendBackgroundProcessing : Boolean If true, blocks all background processing while the effect is playing. | EffectInstance
|  | target : Object The UIComponent object to which this effect is applied. | EffectInstance
|  | triggerEvent : Event The event, if any, which triggered the playing of the effect. | EffectInstance

Protected Properties
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| Property | Defined By
--- | --- | ---
|  | playCount : int = 0 Number of times that the instance has been played. | EffectInstance
|  | playedAction : Boolean = false Indicates whether the effect has been played (true), or not (false). | ActionEffectInstance

Public Methods
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| Method | Defined By
--- | --- | ---
|  | AddItemActionInstance(target:Object) Constructor. | AddItemActionInstance
|  | end():void Interrupts an effect instance that is currently playing, and jumps immediately to the end of the effect. | EffectInstance
|  | finishEffect():void Called by the end() method when the effect finishes playing. | EffectInstance
|  | finishRepeat():void Called after each iteration of a repeated effect finishes playing. | EffectInstance
|  | initEffect(event:Event):void This method is called if the effect was triggered by the EffectManager. | EffectInstance
|  | pause():void Pauses the effect until you call the resume() method. | EffectInstance
|  | play():void Plays the effect instance on the target. | EffectInstance
|  | resume():void Resumes the effect after it has been paused by a call to the pause() method. | EffectInstance
|  | reverse():void Plays the effect in reverse, starting from the current position of the effect. | EffectInstance
|  | startEffect():void Plays the effect instance on the target after the startDelay period has elapsed. | EffectInstance
|  | stop():void Stops the effect, leaving the target in its current state. | EffectInstance

Protected Methods
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| Method | Defined By
--- | --- | ---
|  | getStartValue():* Returns the starting state value that was saved by the saveStartValue() method. | ActionEffectInstance
|  | saveStartValue():* Subclasses implement this method to save the starting state before the effect plays. | ActionEffectInstance

Constructor Detail

AddItemActionInstance | () | Constructor

`public function AddItemActionInstance(target:Object)`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

Constructor.

Parameters

| `target:Object` — The Object to animate with this effect.

Wed Nov 15 2017, 09:50 AM +01:00