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FocusManager

Package | mx.managers
Class | public class FocusManager
Inheritance | FocusManager flash.events.EventDispatcher
Implements | IFocusManager

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

The FocusManager class manages the focus on components in response to mouse activity or keyboard activity (Tab key). There can be several FocusManager instances in an application. Each FocusManager instance is responsible for a set of components that comprise a "tab loop". If you hit Tab enough times, focus traverses through a set of components and eventually get back to the first component that had focus. That is a "tab loop" and a FocusManager instance manages that loop. If there are popup windows with their own set of components in a "tab loop" those popup windows will have their own FocusManager instances. The main application always has a FocusManager instance.

The FocusManager manages focus from the "component level". In Flex, a UITextField in a component is the only way to allow keyboard entry of text. To the Flash Player or AIR, that UITextField has focus. However, from the FocusManager's perspective the component that parents the UITextField has focus. Thus there is a distinction between component-level focus and player-level focus. Application developers generally only have to deal with component-level focus while component developers must understand player-level focus.

All components that can be managed by the FocusManager must implement mx.managers.IFocusManagerComponent, whereas objects managed by player-level focus do not.

The FocusManager also managers the concept of a defaultButton, which is the Button on a form that dispatches a click event when the Enter key is pressed depending on where focus is at that time.

Public Properties

| Property | Defined By
--- | --- | ---
|  | defaultButton : IButton A reference to the original default Button control. | FocusManager
|  | defaultButtonEnabled : Boolean A flag that indicates whether the FocusManager should check for the Enter key being pressed to activate the default button. | FocusManager
|  | focusPane : Sprite A single Sprite that is moved from container to container as the focus moves to those containers. | FocusManager
|  | nextTabIndex : int [read-only] The next unique tab index to use in this tab loop. | FocusManager
|  | showFocusIndicator : Boolean A flag that indicates whether to display an indicator that a component has focus. | FocusManager

Public Methods

| Method | Defined By
--- | --- | ---
|  | FocusManager(container:IFocusManagerContainer, popup:Boolean = false) Constructor. | FocusManager
|  | activate():void The SystemManager activates and deactivates a FocusManager if more than one IFocusManagerContainer is visible at the same time. | FocusManager
|  | deactivate():void The SystemManager activates and deactivates a FocusManager if more than one IFocusManagerContainer is visible at the same time. | FocusManager
|  | findFocusManagerComponent(o:InteractiveObject):IFocusManagerComponent Returns the IFocusManagerComponent that contains the given object, if any. | FocusManager
|  | getFocus():IFocusManagerComponent Gets the IFocusManagerComponent component that currently has the focus. | FocusManager
|  | getNextFocusManagerComponent(backward:Boolean = false):IFocusManagerComponent Returns the IFocusManagerComponent that would receive focus if the user pressed the Tab key to navigate to another component. | FocusManager
|  | hideFocus():void Sets showFocusIndicator to false and removes the visual focus indicator from the focused object, if any. | FocusManager
|  | setFocus(o:IFocusManagerComponent):void Sets focus to an IFocusManagerComponent component. | FocusManager
|  | showFocus():void Sets showFocusIndicator to true and draws the visual focus indicator on the focused object, if any. | FocusManager
|  | toString():String [override] Returns a String representation of the component hosting the FocusManager object, with the String ".focusManager" appended to the end of the String. | FocusManager

Property Detail

defaultButton | property

`defaultButton:IButton`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

A reference to the original default Button control. Pressing the Enter key while the focus is on any control activates the Button control by dispatching a `click` event on the Button control, just as if it was clicked with the mouse. The actual default Button control changes if focus is given to another Button control, but switches back to the original if focus is not on a button.

This property is managed by Flex containers; do not set it directly to specify the default button.

The `defaultButton` must be of class `mx.controls.Button` even though this property is of type `IUIComponent`.

Implementation
`public function get defaultButton():IButton`
`public function set defaultButton(value:IButton):void`

defaultButtonEnabled | property |

`defaultButtonEnabled:Boolean`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

A flag that indicates whether the FocusManager should check for the Enter key being pressed to activate the default button. TextArea and other components that want to recognize the `Enter` key set this property to `false` to disable the Enter key from dispatching a `click` event on the default button, if it exists.

Implementation
`public function get defaultButtonEnabled():Boolean`
`public function set defaultButtonEnabled(value:Boolean):void`

focusPane | property |

`focusPane:Sprite`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

A single Sprite that is moved from container to container as the focus moves to those containers. The Sprite is used as the parent of the visual indicator that a component has focus.

Implementation
`public function get focusPane():Sprite`
`public function set focusPane(value:Sprite):void`

nextTabIndex | property |

`nextTabIndex:int` [read-only]

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

The next unique tab index to use in this tab loop.

Implementation
`public function get nextTabIndex():int`

showFocusIndicator | property |

`showFocusIndicator:Boolean`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

A flag that indicates whether to display an indicator that a component has focus. If `true` a component receiving focus draws a visible indicator that it has focus.

By default, this is `false` until the user uses the Tab key, then it is set to `true`.

In general it is better to use the `showFocus()` and `hideFocus()` methods to change this property as those methods also update the visual indicator that a component has focus.

Implementation
`public function get showFocusIndicator():Boolean`
`public function set showFocusIndicator(value:Boolean):void`
Constructor Detail

FocusManager | () | Constructor

`public function FocusManager(container:IFocusManagerContainer, popup:Boolean = false)`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

Constructor.

A FocusManager manages the focus within the children of an IFocusManagerContainer. It installs itself in the IFocusManagerContainer during execution of the constructor.

Parameters

| `container:IFocusManagerContainer` — An IFocusManagerContainer that hosts the FocusManager.
| `popup:Boolean` (default = `false`)`` — If `true`, indicates that the container is a popup component and not the main application.

Method Detail

activate | () | method

`public function activate():void`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

The SystemManager activates and deactivates a FocusManager if more than one IFocusManagerContainer is visible at the same time. If the mouse is clicked in an IFocusManagerContainer with a deactivated FocusManager, the SystemManager will call the `activate()` method on that FocusManager. The FocusManager that was activated will have its `deactivate()` method called prior to the activation of another FocusManager.

The FocusManager adds event handlers that allow it to monitor focus related keyboard and mouse activity.

deactivate | () | method |

`public function deactivate():void`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

The SystemManager activates and deactivates a FocusManager if more than one IFocusManagerContainer is visible at the same time. If the mouse is clicked in an IFocusManagerContainer with a deactivated FocusManager, the SystemManager will call the `activate()` method on that FocusManager. The FocusManager that was activated will have its `deactivate()` method called prior to the activation of another FocusManager.

The FocusManager removes event handlers that allow it to monitor focus related keyboard and mouse activity.

findFocusManagerComponent | () | method |

`public function findFocusManagerComponent(o:InteractiveObject):IFocusManagerComponent`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

Returns the IFocusManagerComponent that contains the given object, if any. Because the player can set focus to a subcomponent of a Flex component this method determines which IFocusManagerComponent has focus from the component perspective.

Parameters

| `o:InteractiveObject` — An object that can have player-level focus.

Returns

| `IFocusManagerComponent` — The IFOcusManagerComponent containing `o` or `null`

getFocus | () | method |

`public function getFocus():IFocusManagerComponent`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

Gets the IFocusManagerComponent component that currently has the focus. Calling this method is recommended instead of using the Stage object because it indicates which component has focus. The Stage might return a subcomponent in that component.

Returns

| `IFocusManagerComponent` — IFocusManagerComponent object that has focus.

getNextFocusManagerComponent | () | method |

`public function getNextFocusManagerComponent(backward:Boolean = false):IFocusManagerComponent`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

Returns the IFocusManagerComponent that would receive focus if the user pressed the Tab key to navigate to another component. It will return the same component as the current focused component if there are no other valid components in the application.

Parameters

| `backward:Boolean` (default = `false`)`` — If `true`, return the object as if the Shift-Tab keys were pressed.

Returns

| `IFocusManagerComponent` — The component that would receive focus.

hideFocus | () | method |

`public function hideFocus():void`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

Sets `showFocusIndicator` to `false` and removes the visual focus indicator from the focused object, if any.

setFocus | () | method |

`public function setFocus(o:IFocusManagerComponent):void`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

Sets focus to an IFocusManagerComponent component. Does not check for the components visibility, enabled state, or any other conditions.

Parameters

| `o:IFocusManagerComponent` — A component that can receive focus.

showFocus | () | method |

`public function showFocus():void`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

Sets `showFocusIndicator` to `true` and draws the visual focus indicator on the focused object, if any.

toString | () | method |

`override public function toString():String`

Language Version : | ActionScript 3.0

Product Version : | Flex 3

Runtime Versions : | Flash Player 9, AIR 1.1

Returns a String representation of the component hosting the FocusManager object, with the String `".focusManager"` appended to the end of the String.

Returns

| `String` — Returns a String representation of the component hosting the FocusManager object, with the String `".focusManager"` appended to the end of the String.

Wed Nov 15 2017, 09:50 AM +01:00